Shower      10/31/2020

Intellectual game tasks for primary schoolchildren. Intellectual game for schoolchildren. Why do we need intellectual games for children?

During a long trip, rainy weather or in the countryside, away from toys, you can keep your child busy with an exciting and useful game. Intellectual games are good because they are accessible and develop the child. With their help, time will fly by unnoticed. And at the same time, they do not require cash costs or special preparation.

Direction of intellectual games

Intellectual games have enormous potential and allow you to develop:

  • Memory. During the game, both involuntary and voluntary memory works - even children preschool age will perfectly remember information presented in this form.
  • Attention. In an interesting game, the child concentrates it as much as possible, trying not to lose sight of the smallest details.
  • Thinking. By thinking about a complex but exciting problem, a student will be able to excellently train this skill and master solution algorithms for the future.
  • Logic. Intellectual games are inextricably linked with logical thinking and allow you to instill its basics in children younger age and improve it with older students.
  • Speech. A number of games, using the child’s speech, develop the articular apparatus and help to learn new grammatical structures.

The game can have its own specifics and be aimed at developing only one of these processes or train several skills. In today's article we will look at multitasking games. In addition to the above processes, they will also help develop imagination, creative thinking, fine motor skills and etc.

Principles of using intellectual games

When offering a game to your child, it is important to remember the following principles:

  • The game should be interesting. Offer your child an exciting time, instill a spirit of competition in him and monitor his behavior during the game. If enthusiasm quickly dries up, it is better to change the task.
  • The game should have an optimal level of difficulty. Too easy - it will not be able to attract the child’s attention for a long time; too complex - it can upset him, cause displeasure or resentment.
  • The child needs support, help and praise. Be prepared for the fact that you yourself will have to rack your brains over the problem - the child should feel your interest and see your participation. Praise his successes, but do not over-praise, and reduce criticism to a minimum or remove it altogether.

Game "Monkey"


Being a monkey isn't always a bad thing!

What develops: attention, memory, fine motor skills, coordination of movements

The game begins with a short fairy tale: “Once upon a time there was a little monkey. And one day she became very bored. She was sitting at the table and was sad when a boy entered the room. The monkey hid under the table and began to watch. The boy went to the buffet and took the candy - the monkey also ran up to the buffet and took out the candy. The boy unfolded the piece of paper and the monkey unfolded it. The boy took a bite and the monkey took a bite. The boy smiled and so did she.”

Next, the adult offers the child (children) a game in which he himself becomes a boy from a fairy tale, and the child becomes a monkey. After this, the parent can show any actions (for example, assembling a model), and the child’s task is to quickly repeat them.

“What item was removed?”

What develops: attention, memory, logic

A set of any items is laid out in front of the child (the optimal number for children primary school– 5-9). The student’s task is to carefully examine all the objects (for 30-50 seconds) and remember them. Then he turns away, and the adult removes one object. The child must determine which item was removed. If he is at a loss, then you can give a hint: “This object is red”, “It is round”, etc.

To develop logic, you can slightly change the conditions of the game. To guess the missing object, the child is given a number of logical clues: “It was lying behind the scissors, but in front of the pen,” “The object is larger than a notepad, but smaller than a book,” “It has four corners, but not a square,” etc.

"Chronological Sequence"

What develops: memory, attention, thinking, speech, logic

It is necessary to prepare several pictures based on the fairy tale. For example, for the fairy tale Kolobok, you can draw a grandfather and grandmother, a cheerful Kolobok, a hare, a wolf, etc. You can search for relevant images in books and the Internet.

"Tale from pictures"


What allows you to develop: attention, logic, speech, fantasy

The child is offered several pictures, for example, one shows a girl holding candy, the second shows a girl with an empty candy wrapper in her hands, and the third shows a crying girl. The student needs to make logical story from these pictures. In this case, the events in the story must occur in the sequence in which the images were presented.

"Place in correct sequence»

What develops: attention, thinking, logic

The child needs to arrange objects in the correct sequence based on logical conditions. Example:

The green circle cannot be next to the red square. The blue triangle should be in front of the green circle, but after the yellow square. The red square is always the last one. The yellow square is paired with a blue triangle...

"Balloon Frame"

What develops: attention, thinking

Task: Imagine that you have 15 balls. 5 of them yellow color, 5 – blue, 5 – red. You need to arrange them in a triangular frame so that there are no balls of the same color nearby.

“Unravel the code and complete it”

What develops: memory, attention, thinking, logic

The child is presented with a series of images that are selected according to a certain principle. The task is to unravel this principle (code) and complete the series.

For example, the sequence:


What figure should be placed instead of the question mark:


Pictures from Akimov G. E. “SUPERintelligence. Effective training for the development of natural genius"

"Geometric Cipher"

What develops: attention, memory, logic, thinking, speech

The child is offered the following scheme:

And conditions:


This is how the word/phrase that needs to be decrypted is encoded. For example:

Pictures from Hart-Davis A. “Amazing Math Puzzles”

"Turn the cups over"

What develops: attention, thinking, logic

Seven cups are placed in a row in front of the child, bottom down. In one move you can turn over three cups (no more and no less). Task: place all the cups correctly in three moves.

"Quiz"

What develops: attention, memory, thinking, speech

Before starting the game, you need to draw up a series of questions on general intelligence, knowledge, erudition, and intelligence. Questions can be either with answer options (How many planets are there in the solar system? A) 6; B) 3; AT 8; D) 9.), and without (How many emperors were there in Russia?).

To increase interest in the game, you can award your child points for each correct answer, and then exchange them for prizes. Or arrange a small competition between the children to see who gives the most correct answers.

"Riddles with a trick"


What develops: attention, memory, thinking, logic, speech

There are a huge number of riddles with a catch, which are interesting for both adults and children to solve:

  • Can hands be a pronoun? If yes, then when? (When they are you-we-you)
  • Which bird will become the largest in Europe if it loses just one letter? (Oriole)
  • Which month is the shortest? (May – only three letters)
  • When is the easiest time for a black cat to enter the house? (When the door is open)
  • In which month does a chatty girl talk the least? (February is a short month)

You can find such riddles in books or on the Internet.

Tru-la-la

The players begin counting out loud from one to one hundred, taking turns calling the numbers. The players’ task is to say the word “tru-la-la” instead of numbers that are divisible by 7 or include the word “seven” in their name (you can come up with any other funny phrase; and instead of 7, choose another number, for example, 4). The one who makes a mistake is out of the game. The remaining participants start counting over again. You need to keep score quickly, then mistakes happen often, and the game turns out to be very fun. The winner is the one who has never made a mistake.

Earth, air, water, fire

An interesting word game for children for quick thinking. The participants of the game form a circle, in the middle of which the driver stands. He takes turns throwing the ball or balloon ik players, naming one of the elements: earth, air, water or fire. If the driver said the word “Earth!”, then the one who caught the ball needs to quickly (while the driver counts to five) name some domestic or wild animal; to the word “Water!” the player answers with the name of a fish or aquatic animal; to the word “Air!” – the name of a bird (flying insect). At the word “Fire!” everyone should wave their hands. The one who makes a mistake or cannot name the animal is eliminated. You cannot repeat the names of animals, fish and birds.

Verbal volleyball

In this game, participants stand in a circle and throw a ball or balloon to each other. In this case, the player who throws calls any noun, and the one who catches the ball needs to name a verb that has a suitable meaning, for example: the sun is shining, the dog is barking, etc. If the player calls an inappropriate verb, he is eliminated from the game.

There is one answer to all questions

You need to prepare cards in advance with the names of various household items. These can be kitchen utensils, household appliances, household and other items, for example: a frying pan, a saucepan, a vacuum cleaner, an iron, a broom, a mop, etc.

The players sit in a circle. The presenter approaches each participant and offers to pull out a piece of paper with the name of the item from the hat (box). When everyone has sorted out the cards, the leader stands in the center of the circle and the game begins. The host asks the players in turn a wide variety of questions, and the players must answer these questions only with the names of the items they received on the cards (in addition, only prepositions are allowed). Rules: you need to answer questions very quickly, while the one talking with the host is prohibited from laughing, while the rest of the participants can deliberately make him laugh.

Options for questions and answers:

  • What is your name? - Mop.
  • What do you use to brush your teeth in the morning – a vacuum cleaner.
  • What's the name of your hairstyle? - Washcloth.
  • Who are your friends? - Frying pans.
  • What do you have instead of eyes? - Spoons.

The main task of the presenter is to come up with questions whose answers involuntarily cause laughter both from specific players and from all other participants. The player who laughs is eliminated from the game. The most calm participant who knows how to restrain his emotions wins.

The answers are out of place

The essence of the game: any questions from the presenter must be answered very quickly, without hesitation, with any proposal that is not related to to the question asked. For example, the presenter asks: “Isn’t it wonderful today?” The player needs to answer something like this: “I think today is Saturday.” If he makes a mistake or answers in monosyllables (for example, saying “yes”, “no”, “true” or “false”), he is eliminated from the game. One participant in the game cannot be asked more than three questions in a row. The presenter's task is to try to confuse the player. For example, he asks: “Isn’t it wonderful weather today?” The player replies: “I think today is Saturday.” Host: “Is it Saturday today?” Player: “I love going to the movies.” Host (quickly): “Do you like going to the movies? One, two...” Player playing by inertia: “Yes” - that’s it, he lost in the dialogue and is out!

Sausage

In this simple fun game, which does not require any additional props, can be played while sitting at the table. A driver is selected and asks everyone in turn a variety of questions. The players’ task is to give the same answer: “sausage” or related words: “sausage”, “sausage”, etc. The main thing is to answer with the most serious face. The one who laughs first is out of the game. The winner is the player who fully copes with his emotions and does not succumb to the leader’s provocations. Laughter during the game is guaranteed!

Backwards

A fun outdoor game for children. The presenter tells the participants words denoting the names of the objects, and the players need to quickly find this object and hand it to the presenter. The difficulty lies in the fact that the presenter calls all the objects “backwards”, for example: cham, akzhol, agink, alkuk (ball, spoon, book, doll). Fun for kids guaranteed!

Will you go to the ball?

A fun word game for quick reaction for a small company. The essence of the game: participants are not allowed to laugh (or even smile!), or say the words “yes”, “no”, “black” and “white”. Anyone who violates these conditions gives the game host a phantom - any item he has, after which he is eliminated from the game. When there is no longer a single player left in the game, everyone who gave forfeits buys them back by completing fun tasks invented by the presenter.

The game begins with the presenter approaching each player in turn with the words: “The lady sent you a golik and a broom, and a hundred rubles of money, she told you not to laugh, not to smile, not to say “yes” and “no”, black and white not wear. Will you go to the ball?

Examples of possible dialogues with player errors:

  • - Will you go to the ball?
  • - I'll go.
  • - Or maybe you’ll stay at home?
  • No, I'll go. Oh…
  • — What color will your dress be? White?
  • - Yellow.
  • - Then the hat, of course, will be white?
  • - Not white, and pink. Oh…
  • —Will you go in a carriage?
  • - Most likely, in the carriage
  • — What will you wear to the ball?
  • - Nice dress.
  • - Black?
  • - Blue.
  • — Will it be sewn specially for this ball?
  • - Certainly.
  • - And you will be the most irresistible lady at the ball?
  • - Necessarily.
  • - And you will kiss everyone?
  • No! Oh…

During the game, the host tries to make the person answering laugh; in addition, he asks questions so that forbidden words are spoken as soon as possible, and the players pay for it with forfeits.

(Against the background of music, the presenter enters the stage.)

Leading.

"Good afternoon!" - I’m telling you today.

"Good afternoon!" - I greet you.

And even though there are a good hundred of you in the hall

Everyone can answer now.

Do you like to play, friends?

Answer in unison!

All. Yes!

Leading.

There are many games in the world.

Do you know everything, children?

All. No!

Leading.

“Lapta”, “Tag”, “Cities”

Are they familiar to everyone?

Or maybe you’ll remember, dear friend

A game called "Ikibook"?

All. No!

Leading.

Meanwhile, it is simple

Once you read the letters,

So you’ll say the word right away.

Stay where you are

We will read the word together.

Three four - ...

All."Cubes"!

Leading. Why is our game called “IKI-BOOK” and not “CUBES”, as we just read? Because, in my opinion, playing with regular cubes is too simple, but our game called “Ikibook” contains tasks that will require your ingenuity, ingenuity and resourcefulness.

Leading. Today, a team... and a team... They are led by captains (name) and (name).

Dear viewers! I hope that the participants are ready to demonstrate to us how strong, smart and erudite they are, because these are the qualities that our esteemed jury will evaluate. Meet!

(Presentation of the jury.)

Leading. The rules of the game will be as follows: each team receives a cube of its own color, on which a different number of dots are marked on all sides.

(Teams are given large foam cubes.)

At my signal, representatives from each team, approaching the playing field, throw their dice. We count only those points that are on the dropped top sides of the cubes and add them up. The resulting number will determine for the players the area from which tasks or questions will be given. Are the terms clear?

All. Yes!

Leading. Then please familiarize yourself with the areas.

(A poster is hung up.)

2 - mathematics,

3 - game with spectators,

4 - the surrounding world,

5 - music,

6 - Russian language,

9 - captain competition,

11 - physical education,

12 - musical break.

If the same area appears twice in a row, players make a new move. The entire game lasts 50 minutes. As soon as the clock announces the end of time, we sum up the final results of the game.

(Note: There is no goal to complete all tasks during the game.)

Attention!

"Ikibook" we begin,

Let's roll the dice already!

(Team representatives throw dice. The leader defines the area, asks only one question or one task from it. The teams answer. The leader announces the correct answer and sums up. The game continues.)

Options for questions and tasks Mathematics

1. Logical problem.

Grandfather Archimedes has a large family.

There are only seven children, all sons.

Each son has a couple of children.

How many grandchildren does Archimedes have? (14)

2. Logical task. One man was asked how many children he had. He replied: “I have four sons, and each of them has a sister. How many children does he have? (Five)

3. Logical task. How to measure 1 liter of water using a two-liter and three-liter jar? (Fill a three-liter jar with water, pour the water to the top into a two-liter jar, the remaining amount of water will be the answer to the question posed.)

4. Logical task. Kolya and Sasha have the last names Gvozdev and Shinov. What surname does each of them have if Sasha and Shinov live in neighboring houses? (Kolya Shinov, Sasha Gvozdev)

Playing with spectators

1. Guess who said these words:

"Great day", -

Said... (deer, seal)

“But it will rain,”

Said... (hoopoe)

“I’ll go to the carriage,”—

Said... (python)

"Do not rush", -

Said... (lynx)

"And I'm afraid"—

Whimpered... (goose)

“You make everyone laugh,”—

Said... (mouse)

“The game is over,”

said... (starling)

2. Game with the “Trees” hall.

Apple tree, pear tree, feather bed, birch,

Spruce, suitcase, TV, mimosa!

Cherry, sweet cherry, boot, orange,

Linden, alder, grape, mandarin.

Plum, aspen, lilac,

Ash, paper, wattle.

Tooth, cypress, cherry plum,

Gum, pine, tower!

3. Fairytale competition.

Leading. Guys, if you hear the name of a hero or a famous fairy tale in my story, raise your hands up.

When I was just a little boy, I really loved fishing. And for twelve whole months I waited for my mother to let me go to the village to my grandfather. During this time, I grew up like Gulliver, and my mother let me go alone. But some three fat men stole my worms and fishing rod. So that the snow queen can gore them, so that the ugly duckling bites them!

4. Game “enemy words”.

Leading. Big - small, wide - narrow - these are enemy words. Try to answer in chorus what pairs you will get if you take the following words:

deep - ... (shallow)

large - ... (small)

salty - ... (sweet)

fast slow)

clean - ... (dirty)

down up)

beginning - ... (end)

big - ... (small)

heavy— ... (light)

right left)

a lot - ... (few)

catch— ... (release).

The world

1. Game “Tops and Roots” . Participants are given vegetables without tops on their tables. The presenter, showing the tops, says: “An inch, an inch, where is your root?” Children pick up the selected vegetables. Whoever chooses correctly gets a point.

(Vegetable options: potatoes, carrots, beets, turnips, zucchini, onions.)

2. Competition “Who lives where?” Remember the name of the home of the following animals:

- dog (kennel);

- pig (pig sty);

- horse (stable);

- cow (shed).

3. Competition “Domestic and wild animals” . Participants are given two cards per team: “domestic animal” and “wild animal”. The presenter names the animal. The team, after consulting, determines his belonging to one group or another and raises the corresponding card.

(Animal options: bear, ram, sheep, goat, fox, horse, cow, hare, rabbit, squirrel, sable, marten, bison, wolf, beaver.)

4. Competition “Define the device” . Guess riddles about the devices used in human life. (Members of each team are given a barometer, watch, and compass.)

Leading. How are these devices similar?

(Children's answers.)

Leading. That's right, every device has a moving needle. Now, knowing the similar and distinctive features of these devices, you can easily cope with my riddles and give the correct answer, showing the answer to all viewers.

Puzzles(B.V. Shirshov):

When this friend is with you,

You can do it without roads

Walk north and south

To the west and east. (Compass)

On the hand and on the wall,

And on the tower above

They walk, they walk smoothly

From sunrise to sunrise. (Watch)

He worries and pleases sailors,

Reporting weather news.

Now he rises, now he falls,

And always on the spot. (Barometer)

Music

1. Song competition . Sing the whole team one verse of a song about winter. Who will remember more songs?

2. Competition “Define the instrument” . Remember the names musical instruments shown in the pictures.

(Options: button accordion, accordion, drum, balalaika, gusli, violin, harp, guitar.)

3. Competition "Performers" . What are groups of performers of the same musical work called if they contain:

– 2 people (duet),

– 3 people (trio),

— 4 people (quartet).

4. Competition “Oh, these dances!” . Remember as much as possible more titles dancing.

(Options: polka, waltz, round dance, minuet, etc.)

Russian language

1. Logical task. From the word "ikibuk" write down all the letters in alphabetical order. (B, I, K, U)

2. Logical task . How to say:

- fish have no teeth;

- fish have no teeth;

- fish have no teeth;

- Do fish have no teeth?

(Fishes have no teeth.)

3. Competition “Winter words” . In 30 seconds, come up with as many 4-letter words on a winter theme as possible. (Snow, skiing, winter, ...)

4. “Write the letter” competition . Substituting the desired letter instead of the dots, write down the resulting words. Who can make 4 words faster?

(Suggested letters: d, c, b, k, z, h, w, p. Options for the resulting words: oak, cube, tooth, forelock.)

Work

1. Competition “Let’s do it ourselves” . Participants are given pre-prepared narrow strips of paper and glue. Task: glue a multi-colored chain together in 1 minute. Who will have it longer?

2. Quiz. Remember:

— What is the name of the work where pieces of colored paper are glued together? (Applique)

— A type of work where the design is depicted by sewing. (Embroidery)

— What is the name of weaving threads with knitting needles? (Knitting)

3. Competition "Snowflake" . Cut out a snowflake from paper as quickly and beautifully as possible. Which team will succeed?

4. Competition “Braid - maiden beauty” . Weave a braid from ropes. Time to complete: 30 seconds. Who will have the longest braid?

Literature

1. Competition “Continue the poem”. The presenter reads the beginning of A. Barto's poems for each team. The players’ task is to continue the poem in chorus.

For the 1st team:

They dropped the bear on the floor.

They tore off the bear's paw...

(I still won’t leave him -

Because he's good.)

I love my horse

I'll comb her fur smoothly...

(I will smooth the tail with a comb

And I’ll go on horseback to visit.)

For the 2nd team:

The bull is walking, swaying,

Sighs as he walks...

(- Oh, the board is running out.

Now I'm going to fall.)

The owner abandoned the bunny,

A bunny was left in the rain...

(I couldn’t get off the bench,

All wet to the skin.)

For both teams:

Tarpaulin,

Rope in hand...

(I'm pulling the boat

Along the fast river

And the frogs jump

On my heels

And they ask me:

"Ride, captain!")

2. “Guess” competition. Name the author and work:

“She was shivering from the cold: her dress was torn, and she was so small and tender - how could she not freeze! It began to snow, and every snowflake was for her what a shovel makes of snow for us. We are big, but she was only an inch tall” (G.H. Andersen “Thumbelina”).

“The needlewoman listened. They went into the house. His house was made entirely of ice: the doors, the windows, and the floor were ice, and the walls were decorated with snow stars; the sun was shining on them, and everything in the house sparkled like diamonds. On his bed, instead of a feather bed, there was fluffy snow” (V. Odoevsky “Moroz Ivanovich”).

3. “Fast Reading” Competition . A representative from the team is selected. He is given a children's magazine or newspaper with unfamiliar text. The participant’s task: read the marked passage quickly and clearly. Who will do it better?

4. “Composition” competition . Write a poem with rhyme.

For the 1st team: For the 2nd team:

frost game

we started

Competitions for captains

1. “Collect Skittles” competition. Skittles are placed on the floor. Music is playing. The captains walk in a circle. As soon as the music stops, they need to collect as many pins as possible. Who will win?

2. “Patter” competition. Who will pronounce the tongue twister faster: “Pasha has chess, Sasha has checkers”?

3. Quiz. Answer the questions:

- What is another name for tomatoes? (Tomatoes)

— What does a hedgehog do in winter? (sleeping)

4. “Guess” competition. Guess the riddles:

“If it weren’t for him, I wouldn’t have said anything.” (Language)

- Two bellies, four ears. (Pillow)

- Between two lights, I am alone in the middle. (Nose)

ISO

1. Competition “Colors of Colors”. There are only three colors in front of the participants. Compose as many shades and other colors as possible.

2. Competition “Who is this?” Small excerpts of songs from cartoon characters are played. Assignment: schematically draw a character who sings a song. Who will have a better portrait?

(Options: Winnie the Pooh, Leopold, Pinocchio, etc.)

3. Competition "Magic points". Representatives of the teams need to connect the points in order on the proposed drawing so that the outline of the ship is obtained. Who will complete the task faster?

4. Competition "Makeup Artists" . Make up one of your team's players. Whose hero will look more impressive?

(Options: Indian, Baba Yaga.)

Physical training

1. Competition “Cannonball throwers”. One player per team is called up. Who will throw the balloon next?

2. “Strong Men” competition. One representative per team participates. Clench the newspaper in your fist so that it is not visible.

3. Competition “The most flexible”. Which team representative will spin the gymnastics hoop the longest?

4. Competition “Oh, yes I am!” Which team representative can do push-ups? larger number once?

Musical pause

3-4 amateur performances are prepared in advance and can be included in this program.

Leading. Attention!

The clock, friends, tells us

That time is up for the guys.

It's time to sum up

And reward all the players.

(The jury sums up the results. Awarding the winners and participants.)

Leading.

Dear guests!

All those who love to play

We'll be looking forward to your visit.

How will we recruit the teams?

We will hold an Ikibook.

You can submit applications for participation to... (name of institution) no later than... (date, month, year).

Goodbye! See you again!

Props

1. Foam rubber cubes of different colors measuring 20x20 cm, with 1 to 6 dots drawn on each side.

2. Playing field: a bright square 2x2 m made of fabric or fiberboard.

3. Pens and paper for the jury.

4. Poster with the name of areas of knowledge and additional sectors.

5. Two- and three-liter jars.

6. Vegetables, tops from them.

7. Cards: “domestic animal”, “wild animal” - 2 sets.

8. Different types thermometers.

9. Pictures depicting musical instruments.

10. A card the size of a landscape sheet, where the end of the word “...ub” is written, a poster with the letters: d, c, b, k, z, n, ch, w.

11. Colored narrow strips of paper, glue - 2 sets.

12. Ropes for braids - 2 sets.

13. Cards with rhymes.

14. Skittles - 9 pcs.

15. 3 paints, paper, 3 brushes - 2 sets.

16. Felt pens, paper - 2 sets.

17. Target, water pistols, diluted paints.

18. Make-up - 2 pcs.

19. Balloons - 2 pcs.

20. Newspapers—2 pcs.

21. Gymnastic hoop - 2 pcs.

22. Paper, scissors - 2 sets.

Children of early adolescence love to compete in agility, speed, and strength. They like it and role-playing games, allowing you to transform into another person. We offer 13 different fun competitions, which can be used at any holiday.

1. "The Cooks"

Props: envelopes containing letters that make up some “edible” word (for example, “carrot”); sheet of paper and pen.

Children are divided into teams, each of which receives an envelope. The participants' task is to assemble a word from the letters as quickly as possible. After this, you need to write on a piece of paper as many dishes as possible in which this ingredient is present. The task can be complicated: teams are given not one envelope, but several. From the words they have composed, the children must create a recipe for a dish.

2. "Artists"

Props: a thick sheet of white paper, a felt-tip pen, cards with words.

Children are divided into pairs. Each pair draws a card with a word that they will have to draw. One participant holds an open felt-tip pen in his hands, the other moves a piece of paper so that an image appears on it. The team whose drawing matches the task will win.

3. “Plasticine duel”

Props: multi-colored plasticine, cards with the names of animals according to the number of participants, sheets of paper, pens.

Participation in the competition is individual. Everyone pulls out a card with the name of the animal so that others do not see what is written on it. Selects plasticine of the desired color. When everyone decides what they should make, the presenter sets the stopwatch for 2 minutes. During this time, participants must have time to create the animal that was indicated on their card.

After time, all works are collected and numbered. An exhibition is organized, during which participants try to determine who was blinded by their rivals. They write down their guesses on a piece of paper (for example, 1 – fox). Here, 2 winners are selected: the one who completed the task best, and the one who guessed the most animals.

4. "Strelki"

Props: paper clips, jar.

Everyone receives several paper clips (10-15). The task is to throw them into the jar from a certain distance. The one who throws the most wins. You can throw each paper clip separately, or you can throw them all at once, depending on the established rules.

5. “Between Two Fires”

Props: Balloons.

Children are divided into 2 teams, each of which receives a certain number of balls. The participants' task is to throw them over to the opponents' side while the music is playing. The problem is that the rivals bring them back! As soon as the melody ends, the number of balls for each team is counted. The one with the fewest will win.


6. "Pathfinders"

Props: traces of various animals cut out of paper - cats, dogs, chickens, ducks.

Traces are hidden in different places rooms. The task of the participants - teams - is to find as many traces as possible. After a certain time, the teams line up opposite each other and take turns making the sounds of the animals whose prints they found. The number of traces they found, the number of times they must pronounce the desired sound. For example, if you find 5 duck tracks, you must quack 5 times.

7. "Testers"

Props: a bowl of water, plastic cups.

When a new ship is created, tests are carried out to see if it can withstand permissible load. The children are also invited to play the role of testers: a glass half filled with water is lowered into the water - a “ship”. Those who wish receive a glass of water. They take turns adding some water to the ship. The one whose ship sinks is out of the game. The game starts again and continues until a winner is identified.

8. "Running Under the Rainbow"

Props: bright lining fabric - rainbow.

Two adults grab the fabric by the corners and lift it up with sharp movements. Participants must have time to run under it. Whoever touches the fabric is out.

9. "Constructors"

Props: balloon filled with helium, a plastic cup, tape, thread.

The participants' task is to design a hot air balloon. You need to tie a long thread to it to make it easier to control. Then, using the created aircraft, you need to transfer various light objects from one end of the room to the other. For example, small construction parts from which you need to build a house.

10. “The most attentive”

Props: clothespins (about 30).

Clothespins are attached to any objects in the room. The participants' task is to collect them as quickly as possible. Whoever finds the most clothespins wins.

11. "Treasure Hunters"

Props: a bowl in which various grains and several larger objects (beads, buttons or shells) are mixed.

Participants are blindfolded with a scarf. Their task is to find treasures by touch. Who is faster?

12. "Clip"

Props: everything you need to stage a video.

Teams need to put on a video for any song within a certain time. After time has expired, the teams show what they have done.

13. “Fashionable verdict”

Props: everything that can be useful for creating clothes - old T-shirts, shorts, ribbons, tape, threads, needles, paper.

Participants are divided into pairs: designer and model. The designer uses scrap material to create a costume that the model will present. Everyone will be a winner in this competition, but in different categories (for example, “the most terrible costume” - about a mummy costume).

Any game will be interesting and fun if adults not only organize, but also actively participate in the events, setting a good example. After all, laughter is contagious, and a good mood is transmitted through airborne droplets. This means that you need to laugh and have fun more often so that the children have a good time!

Methodological goal. Development of cognitive abilities.

Preparatory stage. For the game, a wall map with multi-colored and numbered circles is prepared. The red circle is a question from the field of marine flora and fauna, the yellow circle is from the field of history, the green circle is from the field of geography. Circle number 11 means a trap. A blitz tournament is hidden here - the team is asked three questions about the flora and fauna of the ocean; If a team does not answer the questions, then half of its points are deducted. Circle number 8 represents the Bermuda Triangle; The team is asked three questions from the field of history. Circle number 13 - the ship is stranded, the team captains must ask each other questions. If the chip lands on number 4, then the team automatically gets 30 points. If a team hits the “silver wave”, it gets 30 points.

Age of participants- 11-13 years old. The guys are divided into two teams with the same number of people in each - from 5 to 10. The teams choose a captain.

Progress of the game. The right to make the first move is played out between the teams. The team that is the first to answer the question correctly makes the first move (puts its boat chip on a circle of one color or another) and answers the question. If the team answers correctly, then it receives the number of points corresponding to the question (from 10 to 30 points) and makes another move. If the team does not answer the question, then it loses the right to move further and 5 points are deducted from it. The game ends when one of the teams reaches the winning number of points - 100. She becomes the winner of the game and receives a prize - a huge pearl in the shell.

I round: “Marine flora and fauna”

Questions worth 10 points

1. Name the largest fish on Earth. (Giant shield shark)

2. Which fish, if it lies, lies on its left side? (Flounder)

3. Who is called a toothed whale? (Sperm whale)

4. Which birds feel freer underwater than in the air and on land? (Penguins)

5. What happens if a drop of pine resin falls into the sea? (Amber)

6. What does a whale eat? (Plankton)

7. How do lobsters reproduce? (lay eggs)

8. What is the only fish whose blood is hot? (Tuna)

Questions worth 20 points

1. Which fish are the most ancient on Earth? (Lobe-finned fish coelacanth)

2. Can there be elephants in the ocean? (Yes, elephant seals)

3. What is the name of a pool of water for keeping marine animals? (Oceanarium)

4. Which seabird has the largest wingspan? (At the albatross)

5. What can happen if a grain of sand gets into the shell of a mollusk? (Pearl)

6. In which ocean are sea bears found? (In the Arctic)

7. What animal is called the sea robber? (Shark)

8. Which cephalopod has tentacle arms that grow up to 20 meters? (At the squid)

Questions worth 30 points

1. Under what name is kelp sold in stores? (Sea kale)

2. Which inhabitants of the sea are responsible for reducing its size and increasing landmass? (Coral polyps)

3. What is aquaculture? (Fish, shellfish, algae farming)

4. Which fish looks like a snake and is a delicacy? (Sea eel) *

5. Who is the sea relative crayfish? (Crab)

6. What is the name of a school of fish? (jamb)

7. What do they call sea ​​dweller who moves his head backwards? (Cuttlefish)

Round 2: “History”

Questions worth 10 points

1. What was the name of the ancient Greek mechanic and mathematician? (Archimedes)

2. What is the name of the stone figure of a lying lion with a human head in Ancient Egypt? (Sphinx)

3. Who was the first Russian Tsar? (Ivan groznyj)

4. Who did the first thing trip around the world? (Magellan)

5. What was the name of the prince who baptized Rus'? (Vladimir Krasnoe Solnyshko)

6. Who invented the bicycle? (Leonardo da Vinci)

7. In Greek mythology, she is the goddess of war and victory. (Athena)

8. Name an ancient stone tool. (Chop)

9. What was the name of the elevated and fortified part of the ancient Greek city? (Acropolis)

10. Patronymic name of Stepan Razin. (Timofeevich)

11. Name the woman astronaut who first went into outer space. (Svetlana Savitskaya)

Questions worth 20 points

1. Ancient Roman clothing. (Tunic)

2. Ancient Roman cloak. (Toga)

3. God of sleep among the Greeks. (Hypnos)

4. The sun god of the ancient Egyptians. (Ra)

5. God of sleep among the Romans. (Morpheus)

7. What was the name of the Grand Duke of Vladimir, son of Yaroslav the Wise? (Alexander Nevskiy)

8. The central part of ancient Russian cities. (Kremlin)

9. Ancient Spanish coin. (Pistol)

10. Supreme god in Scandinavian mythology. (One)

11. Patronymic of Dmitry Donskoy. (Ivanovich)

12. A scientist who studies the process of development of nature and society. (Historian)

Questions worth 30 points

3. What was the name of the daughter of Priam, the king of Troy? (Cassandra)

4. Old student name of the university. (Alma mater)

5. Why did Prince Svyatopolk receive the nickname Damned? (For the murder of brothers Boris and Gleb)

6. Goddess, patroness of chess. (Kaissa)

7. Russian coin minted in the Principality of Kiev. (Zlatnik)

8. God of the sky and heavenly fire in Slavic-Russian mythology. (Svarog)

9. The most famous literary pseudonym of the writer Arkady Golikov. (Gaidar)

III round: “Geography”

Questions worth 10 points

1. Which of the great navigators gave the name to the largest ocean? (Magellan)

2. Name the birthplace of coffee. (Ethiopia)

3. In which country does the longest river in Europe flow entirely? (In Russia - Volga)

4. Which river crosses the equator twice? (Congo)

5. Another name for corn. (Maize)

6. Desert in South America. (Atakoma)

7. The place where the river flows. (Mouth)

8. Where is the city of Baden-Baden? (In Germany)

9. Branch of the river bed. (Sleeve, duct)

10. Ice block in the ocean. (Iceberg)

Questions worth 20 points

1. In what city was born the man who traveled across the three seas? (Tver - Afanasy Nikitin)

2. In which country was the first postage stamp issued? (In Great Britain)

3. Which lake is the deepest in the world? (Baikal)

4. Where is the “navel of the Earth”? (On Easter Island)

5. In what city was cologne invented? (In Cologne)

6. A waterfall cascading down in ledges. (Cascade)

7. Sea giant destructive waves. (Tsunami)

8. On what river is Orekhovo-Zuevo located? (On Klyazma)

9. Temperature at the center of the Earth's core? (5000 °C).

10. “State within a state”, part of the capital of Italy. (Vatican)

Questions worth 30 points

1. Homeland of oranges. (South China)

2. Name the colored seas. (White, Black, Yellow, Red, Marble)

3. In which sea do residents of three parts of the world fish? (In the Mediterranean)

4. Indicate a place on Earth in which, no matter where you turn, it will be south. (North Pole)

5. The birthplace of alpine skiing. (Norway)

6. Equatorial constellation. (Orion)

7. Where is the Land of Alexander I? (In Antarctica)

8. Shallow cave. (Grotto)

9. Small mountain, hill on Far East. (Sopka)